I believe that it is important for companies to target local and national
audiences because if it is constructed locally then if it is changed then the
majority will be happy, plus if it is local depending were it is because it is
a local product it might make the company more profit in the year and this also
helps them to find out for the next game if it sells well then they know that
they can sell it in local area. It can also be sold to national audiences
this is good because it will broaden the company into different countries
and expand its marketplace it will gain them profit, however there is
precaution's that need to be taken when expanding into different countries
which i am going to explain further in my essay.
Firstly Production is
the making of the Video Games local audiences are the biggest factors in how
different consoles and different games are made if the local area does not
agree with the product then will not accept it this will reduce the profit the
company games the perfect example is China they do not allow consoles like PlayStation 3 and Xbox 360 and games from these consoles because they believe
that these corrupt the child's mind so they are banned from society another
reason i believe they are because they are still a communist countries they
will see some of the game and consoles as a capitalist threat and they
don't want their people minds to be poisoned in their view. In production many
games must be edited so they can be released in different countries. for
example in fallout 3 there is a mission were a town must be blown up with a
nuclear bomb., however this mission must be taken out for the Japanese release
as anything rating nuclear weapons is banned in Japan because of the nuclear
bombings in WWII. Therefore this is edited in production.
Secondly localisation
is changing a game so it suits a certain country or cultural, the reason
why some games have to changed to suit a country or a culture this is because some
of the content in a game might offend a county or culture and its beliefs,
there has been a couple of examples of this they are in Germany as you can see
from the chart below the majority of the games are banned in Germany because of
the Nazi references and in Germany they have banned the swatch sticker and it
is illegal to have it in the country so because of the countries culture and belief
they have to ban any game which has this in it, this applies to Call of Duty people
in Germany are allowed to purchase the game but the Zombies part of the game
has to be removed because they are Nazi Zombies

Marketing is a important moment
when in the making of a game this is because the company can spend thousands on
trying to make the game as good as it can be but this all goes to waste if no
one knows about the game in the making a perfect example of this is Rockstar game they because they will leak bits of the game through periods of time by releasing
one screen shot or they make pig billboards of a bit of a logo they does to
build up the excitement of the game but it also helps that people know about
the game, however game localisation takes a part within the creation of a game because they have to change the language to
suit the country they are going to sell the game in like adverts and game play
also they have to remove any content they believe might offend the country they
are selling the game in
I believe that the most important side of game
localisation is Marketing I believe this because if companies don’t market
their product correctly than how are people going to find out about them and if
the marketing is done correctly than it can massively help the company sell
this product and gain profit from it, although game localisation also
contributes because this allows companies to sell their game in different countries
and allows them to expand and even make more profit from different countries
and then a global brand is formed.